Death-nomorewhispercauseshesdead

So everyone was all like, ‘Why are we skipping Lady Deathwhisper? She’s at the beginning of the instance, she should be easy.’ Well this is why, cause she’s like…not easy. Two weeks of wipes, including an entire night when we couldn’t get past phase 1! It made me cry.

But then last night we must have finally proced and all of our attempts got us closer and closer until we finally slapped her down. Then we got crappy loot. /sad

The Night Sky…and stuff

I dunno what it is, people act like they don’t know when OOB has accomplished things unless I put a screenshot here. Crazy people! Can you not just read my mind!?

So yeah, back on the 22 of December, we downed Algalon in 25 man. Here’s a killshot…kinda? Other people are all crowding into the picture. They’re just jealous. I’m just glad I got my title.

And since it’s a Tuesday and I can’t log onto my account in order to take a screenshot of my Algalon achievement I am now stuck waiting for the servers to come back up so I am going to ramble a bit. You may stop reading if you’re bored.

So right now there’s really nothing to work on with all the progression cleared until the servers come back up today. As such most of the guilds on the server have been going back to the old progression content, ie: Yogg+0.

Now I hate this fight, as is most “end boss of instance”‘s wont, it’s an amazingly complex, innovative, and fun fight that 70% of the raid just can’t seem to get. Take away all the “buffs” and it’s just one big mess. But then since Blizzard has given us nothing else to do, we’re all facerolling through the tentacle monster. However, at least it’s something to do rather than canceling raids because we’ve already gotten our Ashen Verdict rep for the week. Told you I was going to ramble. Look forward to actual progression killshots in another two months after Arthas is finally unlocked.

Well some servers are back up, just not Kael’thas yet.

Win!

We Pwned Anub!

Get it…cause his name sounds like ‘a noob’? It’s punny!

So exciting week. Patch 3.3 came out, bringing with it the new Icecrown Citadel (ICC) instance and in a few months Arthas will be unlocked! People have been busy with the new LFG system which works fabulously, as well as the three new ICC 5-man heroics which bring some new lewt, rp!!!, and the chance at Quel-delar’s hilt (Yay 251 weapon for casuals! I want one!).

So we’ve been working on Anub for a long time…like a long long time. We’ve been consistently getting to p3 for a few weeks now. I admit the entire raid’s skill with kiting Anub’s spikes surpassed my expectations. I was expecting another repeat of Gorefiend and ‘that guy’.

That being said, the thin ice that is walked in p3 between healing the boss too much and people dying is ridiculous. I know all of the healers ended each night of attempts with progressively worse ticks. Koi is more stressed than I’ve ever seen him before and all around a fight that I enjoyed so much, and was so cleverly put together by Blizzard is now on the same level of hate with Archimonde. It’s a shame it’ll be January before we even have nearly enough of ICC out to keep us away from TotGC.

Oh! But we did manage to down him with 26 attempts still left, so we got that cool chest thing with the heroic tier gear inside and a nice spell power sword. It’s the little things sometimes.

Finally beyond the nightmare of ice, we headed over to ICC even though it was raid end time, and got a bunch of people friendly with the Ashen Verdict (after 10-man clears) and downed Lord Marrowgar and Lady Deathwhisper (No picture cause all that’s left of her is a stupid ball.). And at that point we called it for various reasons. Mostly so everyone will come back tomorrow for the really cool gunship fight!

>.> Ballz /giggle

(Fail not actually posting this once I wrote it.)

This fight was a pain and a half to learn, but I ended up still liking it by the end, which is saying something. Don’t know how I’ll feel after next week when we have to down it again to get to Anub, but one thing at a time.

We followed the standard strat of melee/healers in the middle and ranged around the outside making sure the wrong color ballz didn’t go into the middle and kill everyone. Once we got ranged to realize that picking up their ballz was more important than any dps they could do, we made much more progress.

And again there is no real kill shot, but here’s one I took of the bids for Death’s Verdict, heroic version. Alt ended up winning and has the non-heroic version as well.

Twins Vid

Trials of the Champions

So it was both a good and surprising week for us. We must have hit that arbitrary gear level as we downed Beasts of Northrend, Lord Jaraxxus, and Faction Champions during the same 50 attempts of the heroic version of Trial of Champions.

Most of our learning attempts of Beasts came from the week before, so that went down with not much trouble. Jaraxxus took us down to three attempts left before we managed it. Then second try of Champions had us finish the fight after 20 minutes with less than half the raid still alive. I’m sure it will make a long and boring video. Either way, wonderful progression everyone.

We don’t need no stinkin’ mana!

General Vezax Hardmode was a pretty fun fight all things considered. Battling through the annoying summer vacation afks, we still managed another hardmode.

We had some very frustrating wipes on this boss. Mark of the faceless and shadow crashes killed many more people than they should have, and every now and then our interrupters would fall flat on their faces. Luckily I managed to catch some of them on fraps for your viewing enjoyment! I should have that video up in the next week or so.

For now. Screenshot!

Heart Broken

So we’ve been purposely passing by Flame Leviathan and XT-002 hardmodes for the simple reason that they’re not necessary (in hardmode) to get to Algalon. We after our easy kill of him in 10-man, Koi seemed to realize that XT-002 was just a big baby.

Using a strat that I thought was just going to cause unnecessary raid damage, we put in one good night (wasn’t even a full night I don’t think) and got XT-002 down for our [Heroic: Heartbreaker] achievement. /omgthumbsup

In the 10-man scene after weeks and weeks and nerfs we managed [Firefighter]. Used to like that fight. Don’t anymore. While I appreciate the hard factor that keeps scrubs from being able to claim Ulduar Clear! lkahkjdhskjhanusdhk

Illusion Shattered

So we downed our first hard mode in 25-man. Took us a while, about on par with how long it took to learn the harder bosses pre-LK. I’m actually quite thrilled about it, all things considered. Blizzard came up with a decent way to allow casuals (10-man normal), semi-casuals (10-man hard or 25-man normal), and hard core raiders (25-man hard) to all see the content and get the desired challenge out of the game.

Once we figured out what strat to use on Thorim it all worked out pretty well. I actually like seeing how ‘sloppily’ we play on normal modes (Mostly because that’s good enough to down a boss.) and then watch as we tighten up our strat and our play in order to down the hard mode. Normal mode Thorim people could be wherever, most only got out of 50% of the lightning charges and chain lightning got chained around everywhere.

In hard mode, the battle field is pretty much halved by the addition of blizzard and moving becomes all that much harder with the frost effects while the lightning damage becomes unforgiving. The enrage timer itself stops mattering as the dps races to burn down the boss before the tanks are one shot. Fun stuff.

Not much point of a kill shot since it looks no different from one off a normal kill, but then I need something to go on this front page. I added some extras so it won’t be too boring.

And since I’m posting for our latest 25-man victory, I figure I might as well bring you up to speed on the currant achievements for our 10-man group.

With the addition of Knock, Knock, Knock on Wood (which I wasn’t in raid for) we’re looking at only Mimiron keeping us from our date with Algalon. Discouraging wipes only made slightly better knowing that everyone considers hard mode Mimiron the hardest fight. Downing it, even in 10-man, will deserve a front page post.