Horsemanship: Straightness

So this week I did my horsemanship with Maggie, a gray mare. Since Morgan was not around, Deb gave me my task for the day, which was keeping Maggie straight when we were walking, and have her stay straight when we stopped.

The first thing that happened was I discovered Maggie was taller than Money. Now I knew this just looking at her, of course, but one of the first things I had to do was figure out how to adjust to her being taller. First off, where I had needed to shorten my stride so that Money didn’t have to jog to keep up with me, for Maggie I could walk more normally. Secondly I had to keep my right hand higher so that I wasn’t forcing her to keep her head down.

So we started off walking. I found I needed to make sure to keep my hand smooth, and that often times when Maggie’s body began to move away from me, it was actually because I was walking too slowly. I had to speed up enough to straighten her out, but not too much that she would start trotting.

I also was able to improve my stopping such that I felt much more confidant about it. Not every stop was perfect, but it was much better than last week at least.

Maggie also has an annoying habit of turning her head toward me when she stops. Money was very well trained and I never had to think about that, but with Maggie it has to be in the back of your mind in order to keep her straight. It was interesting learning to adjust between the two horses. I assume when you’re going to go to a show, you focus on using one horse so you get practice with them, but for learning, lots of experience is better than being stuck on just one horse.

First Lesson

So I’ve been working at the stable for a few days now. I’m getting to know the routine, the horses on sight (still working on it…), and some of the other things that go on around the place.

I was helping the other two girls who were there, Becca, who works at the stable, and Morgan, who is Deb’s daughter. Did I mention Deb’s name last post? She’s the one who owns the farm. Either way, we were taking out horses to the front pen. I took a smaller mare named Serra and on the way we passed by a field that already had a horse in it, a gelding named Ray. He was being happy to be out of his stall, running around.

And I am embarrassed to say that I lost my leader check and Serra decided to walk all over me. Not literally, but just in that she knew she could misbehave and went ahead and did so. That’s when Deb ran up and disciplined Serra and took her to the field.

I went back to the barn, what little of my ego that existed completely smashed as if Serra had trampled it. I had convinced myself that I knew something about horses at all, and now I knew I was sorely mistaken. I could only assume, at this point, that Deb would come to tell me that I just wasn’t working out, I didn’t know enough, and I should just leave.

Instead she was practically smiling when I saw her next, and while she said she was not happy with what had happened, she was happy that it had very clearly shown her where I needed to start with my lessons.

So I met when her and Morgan and she told me some truths about the horse industry that were quite sombering, but were things I did need to hear. One of which was that since I had not been riding and competing since I was young, it would be extremely hard for me to make it in the business. The 17 year old Morgan was already a world class champion and even she wouldn’t be guaranteed anything.

Deb then said I would be working on horsemanship on the ground. This did not surprise me, and while I guess I was mildly disappointed, I was excited about learning anything new. (Maybe I was also glad that they didn’t think I was beyond help.)

So for the actual first lesson, after which this post is named…

Morgan took me to their indoor ring with her horse Money. She told me a snug fitting halter is best, and showed me the shank which is threaded beneath the horse’s chin and up the side of the halter to the ring beside his cheek on his right side. (Forgive me for any ignorance of terminology.)

She then had me sit and went through her “paces”. Walking, trotting, stopping, squaring (boxing?), and the thing where the horse turns while keeping his back legs in place. I just can’t for the life of me remember what she said that was called.

I was then brought up and she showed me to stand with my shoulder at the middle of Money’s neck on his left side. The right hand holds the shank just at the edge of the stitching and the left hand holds the looped extra with the line facing forward. (I feel I have described this poorly.) Stand tall, look forward (not at the horse), feet together, chin up, elbows at my side, arms parallel and right hand just next to his jaw. (Not too close, but just at that position.)

Morgan explained that to start walking, I was to move my hands forward slightly and then step back into them, such that was now walking with the same positioning I had been in while standing. Since Money is a very well trained horse, he stepped out right after me. I did have to shorten my stride a bit. No reason to hurry, and because Morgan’s much shorter than I, Money is used to a smaller stride.

To stop I was to use a count of three then lean back slightly and come to a halt. This was much harder. I kept stopping too abruptly and so Money would move slightly past me before being able to stop. It was really rather amazing when I did get it right though and he just stopped right next to me. Of course that’s what he’s supposed to do, but it seemed amazing just the same.

It did help when Morgan mentioned that I can take smaller steps when I get started and slow down a little when I’m getting ready to stop. Not sure if this is just for learning, or if it just means that one does not have to move at a perfectly constant speed.

After I had practiced starting and stopping for a while, she taught me about squaring the horse. I do the stop as normal, then turn so my toes are (still together) facing toward the horse’s left shoulder. Then the goal is to get the horse’s hooves  lined up with each other.

I was told the way to do this is to line up my right hand as if there was a string connected to the leg I wanted to move, and then move my hand back. I had more trouble with this one. I would move my hand and he always seemed to want to move his front legs, and when I tried to lower my hands to have him move his back legs I always seemed to drop my hand too far such that he couldn’t see them anymore and thus did not respond. Plus sometimes it seemed impossible to get a line to the leg I wanted without having to pull on his head, so maybe I need to stand closer to his head to lessen the angle? I’ll have to ask. This is certainly going to take some practice.

But at the end, I was left with a sense of accomplishment and a desire to practice and learn more. This is a part of working with horses that I just didn’t know existed.

In all truthfulness, I don’t think I have the dedication to ever try to own my own place or try to be a world champion in showing. However, as of right now, I am still interested in learning horsemanship, work my way up to riding and try some dressage, (or reining, not sure which I’ll end up doing) and go to some shows.

Maybe once I’ve had a taste of that I’ll be able to better decide if I want to keep competing, or maybe just continue riding for pleasure. I would like to think I’d always be able to get some sort of job mucking out stalls and trading them for lessons. There’s no shame in keeping horses as a hobby.

Back to Horses

So I’ve always loved horses. I get excited whenever I see them, I have dozens of figures (including My Little Pony), and my walls used to be plastered with them.

I took lessons for about a year, but since my family was never very rich, I was left to pay for them myself, and eventually I was no longer able to do so. I had planned on going to school for Equestrian Studies, but that turned into Computer Science.

When my husband and I moved back to Blacksburg, I figured it would be a perfect opportunity to get back into horses. Unhappy with programming as a job, I was eager to find something I did like.
So I handed out applications, called farms, and got tons of nos or non-answers (never returned my calls).

One lady looked over my application and saw that I had a cs background. She needed help getting her website to work on IE8 (So does everyone else in the world, stupid Microsoft.) and so I came back to help with that.

It turned out that the solution was either to upgrade to the newest version of Microsoft Publisher (/slaps forehead) or get the server to send a command that made the page display the same as it would in IE7, which is something I couldn’t do.

Despite that, Deb, mentioned that her workers worked for barter. They cleaned stalls and took care of the horses, and she gave them lessons. While this didn’t solve my problem of no income, it would get me back near horses, and give me a chance to ride and get some exercise. I decided this seemed like a decent deal as long as I got a paying job elsewhere.

So Wednesday past I started going in the mornings and helping out the other morning worker, Becca. I learned the feeding schedule, mucked stalls, helped turn the horses in and out. I still don’t know all the horses on sight, and a few of them I probably only know because they’re almost always in their stalls, but I figure that will come with time.

Right now it’s just good to get out and do something. I still feel guilty about not having a paying job, but I have another two applications to put out today. Not sure what to do if no one contacts me. I am really dead set against any fast food job, and I’d like it to be a place I think I would enjoy working.

I’m probably being too picky, but I’ve been unhappy in a job before and the money isn’t worth the depression it brings.

Aion Beta

So I participated in the Aion beta this weekend. Overall I was happy with it. I started off with a scout->ranger, but when I got to level 11, they had only given me two ranged attacks and I wasn’t in the mood to switch my weapons to use my melee attacks or kite each mob for two minutes to kill it, so I leveled up my mage->spiritmaster, caught up (well pretty much) to Amber and enjoyed it much more even though we were both so squishy. Hopefully the characters get carried over to the next beta, when I’ll actually get my ranger to level 16 (lots of new abilities) and see if I like it a bit better. I also played a warrior for like an hour to level 5. She’ll eventually be a templar.

Character creation was tons of fun, and I wish I’d spent more time in there. I didn’t mess with any males or elyos. The only problem was that the eye color choice seemed to have disappeared from the pictures on the aionwiki. Hopefully that will be back for live.

Started leveling with millions of other people. I kept getting dced, but even with tons of people there were enough mobs in the starting area. The Angelica (a gatherable item needed for a quest) was a bit harder to find.

Died a lot, but apparently that’s par for the course in Ncsoft games. Even with both Amber and I, we had lots of deaths. More than seemed right, even for clothies. But then there’s nothing wrong with a little challenge. Ended at level 17.

A few suggestions (and gripes) about the gameplay:

Inventory system: Too small. Started with 24 slots (or about that) In 17 levels I was able to upgrade my “cube” twice giving me about 40 slots. There were 15-20 gatherable items, some of which had a ‘fresh’ version. Health and mana potions had instant and hot versions. Bandages, powder for health and mana, crystals to rez group members. Not to mention the millions on millions of manastones and the dropped crafting items. Most of the time I had maybe 16 slots free when I headed out of town.

Chat: Default colors are horrible. But since they’re easily changable it was not a huge deal. However, no shaded background behind the text made it hard to read at times. The profanity filter is stupid and lazy. My friends and I couldn’t even understand each other before we turned it off. No general chat channels made it feel very secluded. Even though people were running by all the time it didn’t really feel like they were there. The lack of some sort of way to ask questions to the general population was just a downside for me.

Crafting: While I find it fascinating the detail and complexity, let’s go back to the issue of inventory space. When I went to craft, I needed to put all my non-crafting things in the bank. Gatherables + extra crafting materials + resulting material + chance of special resulting material + patterns you can’t learn and extra materials from the crafting request quests. I NEED BAG SPACE. I also forgot to check if it’s possible to do any crafting when you’re not standing next to those complexly animated tables.

Gear: Everything is basically the same shape. Some of the helms were pretty ugly, but then I’ve always been one to hide my helm anyway, since I like actually seeing my character. Call items boe when they are. The whole “Can’t be put here, can’t be traded, can’t be put there” is too long and messy. Having space for two sets of weapons, however, is win.

Travel: Not being able to autorun is HORRIBLE. Point and click is NOT a worthy replacement. Also, there has to be a faster way to get places. Can’t fly, and most of the time going TO a place was uphill, so no gliding. (I can hearth back.) Plus as a SM, my spirit doesn’t move when I glide, nor can he get off cliffs, and barring all that he agros things I fly over and more often than not unsummons himself.

Also why don’t fps connect? If the teleport and flight systems are going to be separate, at least connect all the fps to each other, and all the teleports to each other. Also, when I say I want to go somewhere, I don’t want to have to THEN say that I want to spend the money. I saw how much it cost when I clicked on it. Just take the darn money.

Flying: Bit of a learning curve, but not bad. I don’t understand why there isn’t the ability to glide to the ground when your flight time is up. Seems unnecessarily annoying that your wings just disappear and you’re left for dead if you’re too high.

Fighting: There’s no indication of when you’re in battle or not. You can be in your fighting stance and not actually in battle, or out of your fighting stance and in battle. At least they added a little message when a mob chasing you gave up, but it doesn’t always seem to work. And again with the pet thing, there’s no passive mode. If something hits me, away my spirit goes even if I’m running away.

Mobs: Mau are OP. Nerf plz. Mobs spawn and immediately attack. So many deaths to things spawning on me, and hitting my squishy self before I knew they were there.

Gathering: Really? An equippable item to see gatherables? Guess you’re not big on people actually questing AND looking for things to gather. Plus the inability to even attempt to gather when you have no extra slots (even when you already have that gatherable in your bag) because of the chance of that “extra special” version is dumb. NEED MORE BAG SPACE FOR ALL THIS STUFF.

Asking if we want to pick up quest items when in a group is stupid and it wastes time. I have never pressed no, and I can think of no situation where I would. The point of a group is that everyone gets everything eventually.

Turning in place should not cancel casting/gathering/living.

Certain quest items that just sit out in the world need to respawn faster or not despawn when picked up. It’s a huge bottleneck and just annoys the heck out of groups.

Mana: There is no way of regaining mana that does not have a cooldown. Make it only usable out of battle, but mana should not be this annoying of an issue. It was an absolute nightmare until we actually got the ways to regen it at all (level 14?).

Really? DP only lasts for the duration of your log on and yet the game tells us to go take a break every hour? L-O-L

Otakon 2009

So Otakon was this past weekend. While we continued the tradition of going to an anime con and not watching any anime (AMVs don’t really count) we still had fun. We sort of see Otakon as just a big excuse to get friends together, which gives some sort of background event such that we don’t have to actually plan out the entirety of the weekend.

So we hit up artist’s alley and the dealer’s room for much of the weekend, while spending a few hours just in the hotel room making fun of some ghost hunter show. Ah the human connection.

Loot:


Yet another Saber figure (How I love thee…) one of C.C. from Code Geass (She’s the one with green hair), Kaori from A Certain Magical Index (In the purple box). And those little pink boxes are figures from Shugo Chara!

Kinda self explanatory with the names on the side there. Didn’t get as much manga as I would’ve liked though.

Link x2 and Vincent! Along with a commission of my original character Tiffany and a Shugo Chara! art book.

My Luck

So we do 10-man Ulduar on the off-nights of raiding. Meant to be Tuesday and Wednesday, it ends up stretching to Sunday and Monday on many occasions. So I still go. I work on the bosses, I wipe with everyone else. I spent the four straight weeks of wiping on Mimiron hard mode before the patch, and the almost full week after. Then I go to spend some time on Monday night with my husband, and they down him. Not only that but the one night I missed several weeks back is the night they down Freya hard mode. What am I supposed to take away from this? I try to take a little time for myself and end up missing credit for two of the hardest bosses in the instance.
Not that I think Tant won’t go back to try and get them for me, but it certainly won’t be until Algalon’s down. And very possibly not till after Yogg hard mode is down. I’m sure I’ll wipe on that for a month and then take a day off and miss the kill. In fact I’m almost positive that we’ll down Hodir hard mode this week on Saturday, which I’m taking off to go to a friend’s wedding.
At this point I’m really just sick of this. I mean what else am I working on this game for except to down bosses. If I miss that, then what is the point? Why even play the game?

Pushing Daisies is Pushing Daisies

One of my favorite series of all time is over. After a lousy two seasons that weren’t even proper seasons. The first season got cut short as the writer’s block ended it horribly off kilter. And then the show was canceled for who knows what reason?

Pushing Daisies was a show that didn’t take itself seriously and had a ball doing it. Ned, the Pie Maker and proprietor of The Pie Hold, had the power to bring the dead back to life with a touch, and then return them to death forever with another touch. The catch? If the ‘dead’ stays alive for more than a minute, another life of approximately equal wight will die in its place. (ie: person for person, crow for pigeon, cockroach for bee)

Enter Charlotte Charles, or Chuck to her friends, Ned’s childhood friend who died at sea. Ned brought her back to find out how she died, a lucretive business he is in with Emerson Cod, (More on him later.) and found himself unable to lose her again. But now, even though they’re in love, they can’t touch lest Chuck return to the dead.

Add Emerson Cod, a PI with a love of money, a secret daughter, Olive the waitress who is in love with Ned, horses, and breaking into song to express her feelings, Chuck’s two estranged aunts, the retired Darling Mermaid Darlings, who have social phobias and an obsession with cheese, along with a wonderful supporting cast of other ridiculously colorful characters and you have a show that…well just shouldn’t have been canceled.

Spoilers past this point!

So, while I don’t blame the writers for the ending of the show, and they did their best to wrap up as many of the dangling storylines in the last three episodes as they could, so much was left with no answer. Here is where I will list the questions and/or observations I have about the show that will forever be left unaddressed.

1) Digby, the golden retriever that Ned had when a child, who was with him through thick and thin, even after being run over by a car. Though the show tells us how old Digby was when he died, I don’t remember it, still he was fully grown when Ned was 10 and is still alive in present story not even looking old. This brings up my suspicion that whoever Ned brings back to life stops aging and/or is possibly unable to die. Most of the people Ned brings back have died of some condition that made living impossible, yet they are ‘alive’ for the minute he gives them. Are they immune to the damage inflicted before they’re ‘alive-again’? They are never in pain, just sometimes shocked. I was fully expecting an episode where Chuck got shot, or otherwise should’ve been dead, but ended up no worse for the wear.

2) Sewer smelling guy (I’m horrible with names) seemed like he was going to be important. He was able to tell something was wrong by the smell of Chuck and Digby, but with the writer’s strike I think the impact he was going to have on the series was cut short. How much does he really know?

3) Ned and Olive went off a cliff and it was reviled that it was Ned’s father who saved them. The same father who stuck his child in a boarding school after his mother’s death and then went off and got another family. Does he know anything about this power? Could it be inherited? Why would he abandon his child and just get another family, who he then in turn abandoned as well.

4) Chuck tricked Ned into keeping her 10 years dead father alive. More spunky than Chuck, he tries to convince her to leave Ned and eventually leaves the main cast to be on his own. (This adds to the suspicion about the no more aging thing, as 10-year-old corpses usually don’t just…stabilize?) It was clear he loved Chuck, so there’s no way he would just disappear forever.

5) Then of course are the cliff hangers they ended with on the last episode. Chuck reveling herself as alive to her mother and aunt. (Seriously, what is that going to do for their tour to Europe?) Emerson having his ‘daughter’? find him. Olive and her new relationship with the taxidermy guy. (Of whom I would not have minded seeing more.)

Either way, RIP to a fabulous show, the like of which we will probably never see again.

Painting Weekend

So that house that SD and I bought. We’ve been living in it for a while now and we decided it was about time to get some paint on the walls. So we had the family come down and we spent the entirety of a Saturday painting most of the rooms in the house.

The great room is hazelnut, a light tan color that I couldn’t even see until it’d spent a day drying.

The downstairs bathroom is Soft Iris, a lovely light lavender.

Our bedroom is Scotland Isle, a nice mossy green color.

The master bath is a nice light blue.

The other upstairs bathroom is a vibrant dark blue.

SD’s office is half navy blue with an extra stripe.

My father was also able to run an extra ethernet cable up to the greatroom so both SD and I could connect through a wall socket. He also cut a bit out of the washer/dryer door so the dryer door could swing open without hitting the door frame.

It was a very productive and fun weekend. I want my next project to be finishing the basement, but that’s kind of a big job, so I’m not sure if I’ll do that next. Maybe putting up that tile backsplash in the kitchen.

Plants

On my deck I currently have two pots of bush beans, one with a blueberry bush, and one with canolope. We’ll see how well these things do in pots. (large pots, but pots non-the-less)

Blacksburg Weather

One of the annoying things about the mountains has always been how swiftly the weather can and will change. When SD and I were going to college here we would never go out without a jacket just because it was nice in the morning because it could drop to freezing before class was over.
But we’ve been gone for a few years and were just reminded of the variability of the weather here. Monday was a gorgeous day. We went out to Home Depot to get some paint swatches (and some plants for me) and it was so lovely that we walked down to the Barnes and Noble and back. I sat outside that evening reading one of the new books I got. Tuesday morning I woke up to snow flurries, which continued throughout the day. (Didn’t stick though.)